Teacher Guide
A practical guide for integrating the 2026 RCC Challenge into your classroom across 6 weeks.
Curriculum Alignment
The RCC Challenge supports learning in:
Suggested 6-Week Plan π
| Week | Focus | Activities |
|---|---|---|
| 1 | Understand | Introduce Highway Collapse scenario, brainstorm solutions, form teams |
| 2 | Explore | Tool tutorials (ScratchJr/Scratch/Teachable Machine/MRT kit), eLearning modules |
| 3 | Prototype | First draft of project, sketch game/robot design, initial coding |
| 4 | Build | Core development β coding, assembling, integrating AI if applicable |
| 5 | Test | Debug, peer feedback, iterative improvement, test missions |
| 6 | Submit | Record video, write description, take screenshots, upload via dashboard |
Guide by Student Level
Lower Primary (Kβ3)
Focus on Coding Path A (ScratchJr). Emphasise storytelling, sequencing, and fun.
Upper Primary (4β6)
Best suited for Coding Path B (Scratch/Entry game) or Robotics Path A (Line Tracer).
Secondary (7β12)
Can tackle Coding Path C (AI) or Robotics Path B (AI Motion). Encourage deeper problem analysis and documentation.
Classroom Tips π‘
- Students do not need to build the same type of project. Let them choose based on interest and skill.
- Use the rubric (available on each category page) as a self-assessment tool before submission.
- Encourage documentation β photos of the process, sketches, and notes help with the presentation score.
- The eLearning platform provides structured lessons to support classroom teaching.
- Use your Teacher Dashboard to manage student accounts and track progress.
Quick Links
“The best projects come from classrooms where curiosity is encouraged and mistakes are celebrated.”
